JeanBaptiste Sottile
JeanBaptiste Sottile
Freelance 3D Artist
Nice, France

About

My name is Sottile Jean.Baptiste and I am a 3D artist based in Nice, France.

I’m specialized in architecture visualisation, mainly in the real-time interaction of this domain, and also in production of still images/videos renders.

I studied 3D VFX conception in ARIES School located in Aix-En-Provence (France). I learnt multiples aspects of 3D, allowing me today to be interested in any project. In my career, I had the opportunity to work in several 3D domains (medical, industrial, architecture, real-time, video-games) and even in the 2D domain.

Hardwork, Precision, Teamwork, are for me the main keywords in my job to make sure that the project runs properly.

Skills

3D Modeling3D VisualizationUV MappingArchitectural DesignVideo EditingPBR Texturing2d designRealtime software

Software proficiency

Maya
Maya
3ds Max
3ds Max
ZBrush
ZBrush
Quixel Suite
Quixel Suite
Photoshop
Photoshop
Unreal Engine
Unreal Engine
CRYENGINE
CRYENGINE
Vegas Pro
Vegas Pro
After Effects
After Effects
Illustrator
Illustrator
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Lightroom
Lightroom

Experience

  • 3D Artist at Freelance
    Nice, France
    March 2018 - Present

    Specialized in 3D realtime technology (Unreal Engine 4, CryEngine)

    CG Renders

    2D Design

    Web Wordpress

    http://www.acidarts.fr

  • Technical Artist Consultant at Epic Games
    France
    January 2019 - March 2019

    Creation of an Engine Feature Example scene called "ArchVisRayTracing" showcasing Realtime RayTracing for Unreal Engine 4.22 release (with screenshots presented to GDC 2019 on stage)

    https://www.unrealengine.com/en-US/blog/unreal-engine-4-22-released

  • Lighting and Development Artist at Enodo Games
    Nice, France
    September 2015 - June 2018

    Rendering/Lighting/Shading/Cinematics on the game The Architect : Paris developed by Enodo Games with CRYENGINE.

    https://www.thearchitect-thegame.paris

  • 3D artist at Enodo
    Nice, France
    June 2015 - June 2018

    Modeling, Texturing, Shading, Lighting & Rendering in realtime with CRYENGINE.

    Video montages.

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